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Corsair War Galley (8U59)

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Corsair War Galley (8U59) is a Raider Possession from the Siege of Gondor set.

Revision 2 · Player's Council · 2023-06-07
Collection Info
Title Corsair War Galley
Unique Yes
Collectible No
Set 8 - Siege of Gondor
Rarity U - Uncommon
Card Number 59
Language EN - English
Revision 2 (Player's Council)
Release Date 2023-06-07
Notes One of the missteps by the PC has been our bungling of the Corsair errata, which centered around addressing 3 cards: Castamir, Corsair Marauder, and Corsair War Galley. Each of these cards have since gone through a second round of errata: Castamir lost fierce instead of nerfing enduring, Marauder was reworked to more fairly address the core of why he was frustrating, and now to complete the hat trick we return to Corsair War Galley.

The Galley was originally nerfed for two reasons: first, Corsairs were just crazy. But second, it also was a part of the powerful Moria Navy archetype, and this (and the nerf to Marauder) was viewed as a two-birds-one-stone situation.

However, the results have not been what we wanted. Corsairs were sunk and dead, never to rise above the waves again. We are thus entirely reverting the alteration to the War Galley’s game text, and instead restricting it to be unique. With this more gentle touch, we hope that this will permit the Corsairs to sail the high seas once more (if a little humbler).

As for Moria Navy, well, it was brought to our attention that the real lynchpin wasn’t the initiative-enabling Galley, but instead:

Gameplay Info
Playable Yes
Culture Raider
Side Shadow
Card Type Possession
Item Class Support Area
Twilight Cost 1
Game Text When you play this possession, you may add a token here.

While you can spot 6 tokens and a Man, the Shadow has initiative, regardless of the Free Peoples player’s hand.

Regroup: Add for each token you can spot. Discard this possession.

Technical Info
Wiki Base Card ID LOTR-EN08S059.0
Wiki Release ID LOTR-EN08S059.2
TLHH ID LOTR08059
GEMP ID 8_59
LOTRO Hex ID 6B 23 A1 07
LOTRO Image ID 08_059
Revision 1 · Player's Council · 2022-07-07
Collection Info
Title Corsair War Galley
Unique No
Collectible No
Set 8 - Siege of Gondor
Rarity U - Uncommon
Card Number 59
Language EN - English
Revision 1 (Player's Council)
Release Date 2022-07-07
Notes Raider has a lot of powerful initiative effects available to it, and War Galley makes it just a little too easy to activate, considering how prolific tokens are to Corsairs.

This change requires that cards reinforce a specific War Galley to gain the same automatic initiative, which gives Free Peoples a chance to take it out. To compensate, the total number of tokens has been reduced from 6 to 4, which is 2 activations of one of the various double-reinforce effects (such as on Castamir of Umbar (8R51)). The twilight effect has also been limited to the Galley itself, rather than providing an easy deluge of twilight to halt stops.

Gameplay Info
Playable Yes
Culture Raider
Side Shadow
Card Type Possession
Item Class Support Area
Twilight Cost 1
Game Text When you play this possession, you may add a token here. While you can spot 4 tokens here and a Man, the Shadow has initiative, regardless of the Free Peoples player’s hand.

Regroup: Add for each token you can spot. Discard this possession.

Technical Info
Wiki Base Card ID LOTR-EN08S059.0
Wiki Release ID LOTR-EN08S059.1
TLHH ID LOTR08059
GEMP ID 8_59
LOTRO Hex ID 6B 23 A1 07
LOTRO Image ID 08_059
First edition · Decipher
Collection Info
Title Corsair War Galley
Unique No
Collectible Yes
Set 8 - Siege of Gondor
Rarity U - Uncommon
Card Number 59
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Raider
Side Shadow
Card Type Possession
Item Class Support Area
Twilight Cost 1
Game Text When you play this possession, you may add a token here. While you can spot 6 tokens and a Man, the Shadow has initiative, regardless of the Free Peoples player's hand.

Regroup: Add for each token you can spot. Discard this possession.

Technical Info
Wiki Base Card ID LOTR-EN08S059.0
TLHH ID LOTR08059
GEMP ID 8_59
LOTRO Hex ID 6B 23 A1 07
LOTRO Image ID 08_059
Translations
DE - German
Card Name Kriegsgaleere der Corsaren
Game Text Du darfst eine Marke auf diese Karte legen, wenn du sie ausspielst. Solange du 6 Marken und einen Menschen entdecken kannst, besitzt die Schattenseite die Initiative, unabhängig von der Handkartenzahl des Freien Völker Spielers. Sammeln: Erhöhe den Einfluss um (1) für jede Marke, die du entdecken kannst. Lege diese Ausrüstung ab.
FR - French
IT - Italian



Strategy[edit]

Corsair War Galley is a potent initiative tool for the Raider culture. With Corsairs' various token-adding tricks, it is easy to gain the threshold of 6 Raider tokens on any card.

Because of the fact that Corsair War Galley spots Raider tokens on any Raider card, you can easily gain initiative and cycle your hand with Ships of Great Draught (8R65). This fits snugly in either an Initiative Southron or Corsair strategy, as both need initiative to be completely effective, and having recursion in Ships of Great is a helpful bonus.

Within the Corsair archetype, gaining initiative allows for powerful cards like Corsair Lookout (8U56) and Wind That Sped Ships (8C66) to function. When you have multiple copies of the War Galley and a fleet of boats in your support area, you can discard a galley to allow for a well-timed Fierce in Despair (7R148).

Corsair War Galley enables the Southron Initiative strategy, wherein you use the Southrons from Return of the King and Southron Invaders (6C81) in conjunction with Ships of Great Draught (8R65) and the War Galley (sometimes also with a few Corsairs for token adding) to direct-wound your opponent to death.

When playing this card, you need to watch out for possession removal, such as Roll of Thunder (4U99), Galadriel, Lady Redeemed (10R11), and in Expanded and Standard there is Throne of Minas Tirith (17R36) and For the Mark (12C114). To counter this, you can play multiple copies of Ships of Great Draught (8R65) to recur it, and you can play multiples of the Galley itself, as it spots all Raider tokens in play. Another counter to this card are the Mount Doom initiative conditions, such as Glimpse of Fate (10U12) and Hardy Garrison (10U33). An easy counter to this is to simply play your worst minion, triggering the conditions, then play the rest of your hand.

Strengths and Weaknesses[edit]

Synergizes With...[edit]

Strong Versus...[edit]

  • The cycle of initiative conditions from Mount Doom, as you can simply play your most worthless minion first
  • Any strategy that likes having initiative

Weak Versus...[edit]


Decks[edit]